Release Notes for 2/12/2024

CounterStrike2

New member
2024/02/17
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[ 杂项 ]
  • 重新连接到游戏服务器将不再使玩家处于错误的状态。
  • 提高了以非常高的帧速率运行游戏时的VOIP性能。
  • 修正了回放中代表回合开始时间的安排。
  • 修复了可能出现在烟雾弹粒子上的环形波纹。
  • 修正了当主菜单场景设置为仓库地图时,一些队友站在屏幕外的问题。
  • 修复了存储单元有时在库存视图中有一个非常小的图标。
  • 修正了在Premier、Competitive或Wingman时武器配置重置的问题。
  • 修正了当切换到有5次击杀的玩家时,观众连续击杀的效果。
  • 修正了蝴蝶刀检视音效丢失的问题。
  • 为廓尔喀刀增加的音效。
  • 修复了电击枪子弹穿过玩家的问题。

[ MISC ]
  • Reconnecting to the game server will no longer get a player into a bad state.
  • Improved VOIP performance when running the game at very high framerates.
  • Fixed timings for some events in demo files representing start of the round.
  • Fixed ring artifacts that could appear on smoke particles.
  • Fixed some lobby teammates standing offscreen when the main menu scenery was set to Warehouse map.
  • Fixed storage units sometimes having a very small icon in inventory view.
  • Fixed a regression in items shuffling when matchmaking for Premier, Competitive, or Wingman.
  • Fixed spectator kill streak effects playing when switching to a player with 5 kills.
  • Fixed a regression with Butterfly Knife inspect sounds.
  • Added a catch sound for Kukri knife draw animation.
  • Fixed Zeus tracer appearing to pass through players.
 
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